adobe fuse tutorial



Use the Texture Sketch brush, or any slightly textured brush, to paint over the lips.

The motion of your hand is very important here—don't just smudge all over the face, or you'll kill the shading! Open the texture in Adobe Photoshop CC and paint various hair strands by using a layer mask for transparency. If you create a portrait this method, either after doing this tutorial or in the future, please post it in the comment section.

Wait for a moment, until the section gets at least slightly rendered. Pick the head that looks the closest to your idea.

Once you have picked your base character, the next step is to sculpt the mesh hair. When you are positive everything looks OK, you can start rendering the picture for real. Add polygon strips for alpha section of the hair. Preview the length and appearance of the hair on the planes by assigning a texture version of the Fuse hair substance and then adjust your UV mapping. Create a New File in Adobe Photoshop. Alpha Switch Map: Hair_MaleFitA_VikingBraid_AlphaSwitch.png Open Window > Libraries and load your chosen library.

With the mesh hair placed over the character, paint the body polygons that are to be deleted in black.

The different types of assets you can use in Dimension are: Adobe Stock includes curated collections of 3D content, ready-made for use in Dimension.

Dimension also supports importing models, materials, lights, and images from your hard drive in many common formats. Finally, use the Layer Mask to reveal the shadow of the eyelashes. Make it partially sharp, partially blurry. Adobe Stock includes curated collections of 3D content, ready-made for use in Dimension. Design like a professional without Photoshop. These maps are used for generating textures for the custom hair when you import them in Fuse CC.

The alpha switch map enables the transparency of the Detail Diffuse map.

Use it wherever shadows seem to be too "cold" or gray. 3.

Adobe Fuse is no longer in development and will discontinue support on September 13, 2020. I'm a Polish artist with a long experience in doing useless, but creative things.

Again, the bigger the resolution the better, but consider the power of your computer first. First start by sculpting the mesh sections of the hair. The previous one was called key light, and its purpose is to reveal the form of the face. You should also pay attention to the Texture Resolution. Change the Blend Mode to Overlay.

To have proper alpha and non-alpha sections, create an alpha switch map. Ambient Occlusion Map: Hair_MaleFitA_VikingBraid_AO.png

Click on the "Manage Application" gear and select "Uninstall". Use the Layer Mask to reveal the eyes and eyebrows. It does not extend beyond the 0-1 UV space and does not overlap.

Once you have finished creating your custom hair, extract the key maps explained below. Use the Crop Tool (C) to limit the canvas to the head and shoulders. We will also develop one 3D Character step by step & then we will also animate it using Mixamo online.

However, you don't need to wait for the final effect—if you like what you see, you can stop and proceed with it. Step 2. Use the Eyedropper Tool (I) to borrow a dark shade from the hair reference, and paint some hair using the Sketch Detail brush (or any brush with variable Flow). Pick the head that looks the closest to your idea. Add a Layer Mask and erase it softly using a soft brush to create a subtle effect.

Use the Move Tool (V) to rotate the model and create the pose you need.

In this Video Tutorial we will learn that how to create 3D Characters using Adobe Fuse CC.

Find photo references that fit your idea the best. Use the Sketch Detail brush and a saturated blue to paint a reflection of the sky.
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Then use a Layer Mask to reveal the lips. You can easily reset a slider by typing the value 0.

Then open its menu and Reset Tool.

But it doesn't mean you're doomed to use imperfect photos to create a portrait of your imagined character. It is painted on the base character on which the mesh hair is fitted over.

Trademarks and brands are the property of their respective owners. Duplicate the skin reference, too, and go to Filter > Last Filter to apply the same effect to it. We want to make the portrait look more like a portrait of a real woman, so first we need to find out what a real woman looks like.

If you switch to the Texture tab, you'll have a chance to play with colors. Go to the 3D panel and select Environment. Paint softly on the shadowed side of the line.

Use the textured brush to add more details to the iris. Save the file as a new file (Control-Shift-S) to create a copy in case something goes wrong. Important notice for Mixamo customers. The occlusion mask is unique to both clothing and hair. This way you get 80% of your painting done before you even start! Select the Mixer Brush Tool. You will see the changes in real time, so feel free to experiment until you find the best outcome. Choose the Amount necessary for the white dots to be visible. The diffuse texture of the mesh part has hand painted hair strokes.

The strokes are painted over transparency or saved at 50% transparency.

This map is optional for mesh hair.

6.

If you don't want to use one, you can learn more about painting lips in Learn to Paint Beautiful Realistic Lips in Adobe Photoshop. Depending on the resolution of the image and the textures, it may take from a few minutes to a few hours. It is recommended to create Occlusion and Ambient Occlusion maps as normal with mesh hair. Fuse is basically an advanced character editor, where you can add and modify all the elements of the body.
You can use your favorite method of blending here, but if you don't have one, I'll show you mine. Still using a soft brush, take a very light blue and softly paint over the illuminated area. Ambient Occlusion Map: Hair_FemaleFitA_Ponytail_AO.png Select Infinite Light—this is for now the only light in the scene.

Category_CharacterModeledOn_NameofItem_NameofMap. Since I realized how bad I was after all these years, I decided to take fate into my own hands and actually study things in order to draw them properly. Hint: you can use the same brushes as me. Use the Free Transform tool (Control-T) to make the points larger.

Detail Extra Map: Hair_MaleFitA_VikingBraid_DetailExtra.png, Legal Notices

Keep a small amount of space between the planes and the head, if possible. Then go to Filter > Noise > Add Noise.

See how you can bring a fully poseable 3D character created in Fuse into the 3D workspace in Photoshop to create amazing photo composites. Envato Tuts+ tutorials are translated into other languages by our community members—you can be involved too!

Create a New Layer and clip it.

This is where much of the detail of your mesh hair comes from.

Create another noise layer, this time over the hair.

Take a dark red and paint the eyeballs with it using a textured brush. The UV shells for each type are completely masked - not the strands of the alpha hair. Selecting a region changes the language and/or content on Adobe.com. To import custom hair files, choose File > Import > Import Clothing option from the menu bar in Fuse CC. Important notice for Mixamo customers.

The Clothing tab should light up when you're done. Contributors: Jeanette Mathews, Vladimir Petkovic, Justin Patton, Kimberly Potvin.

Finally, add the third New Infinite Light, as a rim light, to create a sharp outline of the face on one side. Layer the polygon planes on the head to build up volume and the style. The detail diffuse map is painted based on a combination of the techniques for custom mesh and alpha hair. Place the references behind the head, to see them all the time. Theoretically, the bigger the better, but we'll be working in 3D and this consumes a lot of RAM.

The UV seams placed where they would not be visible. Right click to open the brush palette and select Rough Round Bristle.

Eyes are usually a dead giveaway that we're looking at a 3D model. Once you're done, you can play with the Opacity to make the effect subtler.

Our 3D model had pores on her skin, but we have removed them when changing the skin color. Use the same method as before to paint over the eyelids, eyelashes, and eyebrows. Then go to Filter > Filter Gallery and pick Artistic > Cutout. The transparency automatically connects to the material and the hair show up in the viewer. I honestly can't imagine how Adobe could possibly make it any easier to uninstall the software.

Although you don't need a Creative Cloud subscription to use Fuse (only an AdobeID is required), Photoshop versions lower than CC don't handle the Libraries necessary to import a 3D model from Fuse.

Drag the character into the canvas. Combine the geometry by selecting the inner most planes to the outer most for correct transparency sorting.

1. Use very thin strokes to draw single hairs here and there. We help our customers create, deliver and optimize content and applications.

My tutorials are the result of thorough studies - I hope they help you as they helped me! Add a Layer Mask and Fill it with black to make the noise transparent. Browse the latest Adobe Dimension tutorials, video tutorials, hands-on projects, and more. If you also consider the need to find the right pose, right lighting, right colors, and right technique, it becomes impossible to paint a good digital portrait without a reference. To do it, use the Rectangular Marque Tool (M) to select a section of the image.

Post questions and get answers from experts. It will make the hair look lighter. Use the Eyedropper Tool (I) and pick the brightest shade from the photo reference.

Saving may take a while, depending on the size of the textures you have used.

Double click the layer to open the Styles panel.

Once you've picked the hairstyle, switch to the Texture tab to adjust the colors. Detail Diffuse Map: Hair_MaleFitA_VikingBraid_DetailDiff.png This way you'll make your brain compare all three faces, and you'll have a better idea of what else needs to be done to reduce the difference. Create a New Layer and clip it. It is important to create simple polygon planes first so that their UVs are consistent and easily modifiable.

The normal map holds the high-resolution details of your sculpt and projects that detail on the low polygon geometry. I decided to use: You can download both references in your chosen resolution from Envato Market.

The biggest flaw of Photoshop's 3D rendering engine is the lack of subsurface scattering. Judge the effect, decide what you want to change, and then press Esc to abort the procedure and Undo (Control-Z) it.

See Import custom clothing and hair for details. Hit OK. A selection should be created.

Browse the latest Adobe Photoshop tutorials, video tutorials, hands-on projects, and more.

Our portrait looks pretty nice, but it still has that "3D model" feel. The alpha switch map enables the transparency of the Detail Diffuse map.

Adobe Fuse (Beta) Learn & Support. Ranging from beginner to advanced, these tutorials provide basics, new features, plus tips and techniques. Just make it look more painterly.

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