Various fixes to new String Editor and related QRs. Backported the Linux console from 2.55 to 2.53.1. We have worked with the host to resolve this, and hopefully prevent it from happening going forward, but if you or anyone you know is still experiencing issues please contact us right away so that we can help you. Like Follow YouTube. CRITICAL Fixed crashes on saving files with long paths. CRITICAL: Fixed crashes if you set compiler SFX to 0. We use essential cookies to perform essential website functions, e.g. Fixed a crash reported by ywkls,that when trying to use the tile grabber on. Learn more. Removed clipped decimal map ID in small mode. At this time, only the Windows release of ZC is supported. Redesigned the Palette Editor, adding the ability to manually enter values. CRITICAL: Fixed a bug where very old ghosted enemies were rendered invisible. Fixed bugs with taking snapshots in ZC Player and added modifiers to hotkeys. the Free Software Foundation, either version 3 of the License, or
Fixed bugs when mass-overlaying tiles in the Tile Editor.
Fixed a crash stemin gfrom Screen->Combo and mapdata->Combo error messages. bundles a standalone version of DXGL, that you may enable, disable, and configure direct from ZCLaunch.
The console now shows more metadata for quests. Made Subscreen Counter Object 'Item2' and 'Item3' fields work as originally intended in 2.50. Fixed crashes when saving files with very long paths.
Fixed arrows/page hotkeys in combo alias mode. Fixed an issue that caused Malwarebytes to false flag ZC. There are (currently) no automated scripts for doing this, but the source packages are included in the /other directory. We will allow at least two or three months to receive submissions, and may extend this further, should people still be testing and require more time. The quest that wins the contest will be included in the final build of ZC 2.53.0, Release 3. This build will replace 2.53.0 Release 2 in December 2019 or January 2020 to mark the 20th Anniversary of Zelda Classic!
Fixed combo animation during onLaunch, onF6, onDeath, and dmapdata subscreen scripts. This now includes a MacOS X build of ZCLaunch. This release fixes various bugs in the 2.50.x series on modern Windows OS systems, and enhances quest compatibility with all prior versions. (at your option) any later version. Added a rule under Options>>>Other>>>2: Instant Respawn on Death. Rewrote the MIDI Patch Fix to work properly on modern (Post-XP) Windows. Fixed bugs with using Waitdraw() in item scripts. ClassicReload was setup for preservation of 6,000+ old retro abandonware games and abandoned OS/interfaces that you can play DOS games online right in your web browser for education and research purposes. This is mandatory to ensure compatibility.
Shallow water and tall grass combos now allow a step sound effect. For more information, see our Privacy Statement.
All key types can now run scripts when used, within some limitations.
Fixed a possible crash when saving MIDI files from ZC Player.
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